LOLZ!!!
yo hablaba de los drivers de la 7131 de phillips
LOLZ!!!
yo hablaba de los drivers de la 7131 de phillips
New Features
This section provides information on new features found in this release of the Radeon™
Display Driver. These include the following:
OpenGL™ 3.1 extension support
OpenGL™ 3.1 extension support
This release of ATI Catalyst™ provides OpenGL™ 3.1 extension support. The
following is a list of OpenGL™ 3.1 features and extensions added in Catalyst 9.8:
Support for OpenGL Shading Language 1.30 and 1.40
Instanced rendering with a per-instance counter accessible to vertex shaders (GL
ARB draw instanced)
Data copying between buffer objects (GL EXT copy buffer)
Primitive restart (NV primitive restart). Because client enable/disable no longer exists
in OpenGL 3.1, the PRIMITIVE RESTART state has become server state, unlike the
NV extension where it is client state. As a result, the numeric values assigned to
PRIMITIVE RESTART and PRIMITIVE RESTART INDEX differ from the NV
versions of those tokens
At least 16 texture image units must be accessible to vertex shaders, in addition to the
16 already guaranteed to be accessible to fragment shaders
Texture buffer objects (GL ARB texture buffer object)
Rectangular textures (GL ARB texture rectangle)
Uniform buffer objects (GL ARB uniform buffer object)
SNORM texture component formats
Performance Improvements
The following performance gains are noticed with this release of Catalyst™ 9.8:
Battleforge DirectX 10/DirectX 10.1 - performance improves up to 15-50% in CPU
limited settings with the largest gains in CrossfireX configurations
Company of Heroes DirectX 10 - performance improves by up to 10-77% in CPU
limited settings
Crysis DirectX 10 - Dual CrossfireX performance improves as much as 10% and
Quad CrossfireX performance improves as much as 34% in CPU limited settings
Crysis Warhead DirectX 10 - Dual CrossfireX performance improves as much as
7% and Quad CrossfireX performance improves as much as 69% in CPU limited
settings
Far Cry 2 DirectX 10 - Dual CrossfireX performance improves as much as 50% and
Quad CrossfireX performance improves as much as 88% in CPU limited settings
Tom Clancy’s H.A.W.X. DirectX 10/DirectX 10.1 - Dual CrossfireX performance
improves up to 40% in CPU limited settings with Quad CrossfireX performance
improving up to 60% in CPU limited settings
UnigineTropics OpenGL - performance improves 5-20%
UnigineTropics DirectX 10 - Quad CrossfireX performance improves
yo tengo la leve sospecha que mi gts250 no me la estan reconociendo como fisicas...:s en switchball no me deja habilitar las fisicas, y en batman las habilite en el archivo este que se modifica manual pero no veo nada de lo que se muestra en los videos de batman con fisicas.....y ademas de eso la sal que cargo porque se jodio mi fuente...:S
reinstalar OS es la solucion a las fisicas y para la fuente le tengo la de mi firma
saludos
esos ultimos drivers estan saliendo como malos, en varios juegos ha decaido la el promedio de fps .... :s... me quedo con los 186.18
Y despues rajan de los drivers de ATI, en las ultimas versiones del Catalyst solo se han reflejado incrementos y aumentos de funcionalidad. Esperanding el catalyst 9.9 para ver mas mejoras....
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esos ultimos drivers estan saliendo como malos, en varios juegos ha decaido la el promedio de fps .... :s... me quedo con los 186.18