Mejor tarjeta de estas 2

SOADDBZ

Lanero Regular
30 Oct 2008
16
Sapphire ATI Radeon X1650Pro 512MB PCI-E





Especificaciones :
# Mfr Part Number: 100165L
# Chipset: Radeon X1650 Pro
# Engine Clock: 600 MHz
# Video Memory: 512MB DDR2
# Memory Clock: 800 MHz
# Memory Interface: 128-bit
# Bus: PCI Express x16
# RAMDAC: 400 MHz
# Pixel Pipelines: 12
# Max. Resolution: 2560 x 1600
# Connectors: Dual DVI-I (Support Dual VGA), TV-out (HDTV ready)
# Thermal: Fansink
# ATI CrossFire Technology Support
# Microsoft Windows Vista Ready
# Microsoft DirectX 9.0, Shader Model 3.0 and OpenGL 2.0 Support




Visiontek ATI HD3450, 512 Mb DDR2, 64 bits, 1 VGA, 1 DVI y 1 HDMI




Features
• 181 million transistors on 55nm fabrication process
• PCI Express 2.0 x16 bus interface
• 64-bit DDR2 memory interface
• Microsoft® DirectX® 10.1 support
• Shader Model 4.1
• 32-bit floating point texture filtering
• Indexed cube map arrays
• Independent blend modes per render target
• Pixel coverage sample masking
• Read/write multi-sample surfaces with shaders
• Gather4 texture fetching
• Unified Superscalar Shader Architecture
• 40 stream processing units
• Dynamic load balancing and resource allocation for vertex, geometry, and pixel shaders
• Common instruction set and texture unit access supported for all types of shaders
• Dedicated branch execution units and texture address processors
• 128-bit floating point precision for all operations
• Command processor for reduced CPU overhead
• Shader instruction and constant caches
• Up to 16 texture fetches per clock cycle
• Up to 128 textures per pixel
• Fully associative multi-level texture cache design
• DXTC and 3Dc+ texture compression
• High resolution texture support (up to 8192 x 8192)
• Fully associative texture Z/stencil cache designs
• Early Z test, Re-Z, Z Range optimization, and Fast Z Clear
• Lossless Z & stencil compression
• 8 render targets (MRTs) with anti-aliasing support
• Physics processing support
Full support for Microsoft® DirectX® 10.1
• Dynamic Geometry Acceleration
• Programmable tessellation unit
• Accelerated geometry shader path for geometry amplification
• Memory read/write cache for improved stream output performance
• Anti-aliasing features
• Multi-sample anti-aliasing (2 or 4 samples per pixel)
• Custom Filter Anti-Aliasing (CFAA) for improved quality
• Adaptive super-sampling and multi-sampling
• Temporal anti-aliasing
• Gamma correct
• Super AA (CrossFire configurations only)
• All anti-aliasing features compatible with HDR rendering
• Texture filtering features
• 2x/4x/8x/16x high quality adaptive anisotropic filtering modes (up to 128 taps per pixel)
• OpenGL 2.0 support
Avivo™ Video and Display Platform
• ATI Avivo™ HD Video and Display Platform
• Dedicated unified video decoder (UVD) for H.264/AVC and VC-1 video formats
• High definition (HD) playback of both Blu-ray and HD DVD formats
• Hardware MPEG-1, MPEG-2, and DivX video decode acceleration
• Motion compensation and IDCT
• ATI Avivo Video Post Processor
• Color space conversion
• Chroma subsampling format conversion
• Horizontal and vertical scaling
• Gamma correction
Display Features
• Two independent display controllers
• Drive two displays simultaneously with independent resolutions, refresh rates, color controls and video overlays for each display
• Full 30-bit display processing
• Programmable piecewise linear gamma correction, color correction, and color space conversion
• Spatial/temporal dithering provides 30-bit color quality on 24-bit and 18-bit displays
• High quality pre- and post-scaling engines, with underscan support for all display outputs
• Content-adaptive de-flicker filtering for interlaced displays
• Fast, glitch-free mode switching
• Hardware cursor
• Two integrated DVI display outputs
• Primary supports 18-, 24-, and 30-bit digital displays at all resolutions up to 1920x1200 (single-link DVI) or 2560x1600 (dual-link DVI)
• Secondary supports 18-, 24-, and 30-bit digital displays at all resolutions up to 1920x1200 (single-link DVI only)
• Each includes HDCP encoder with on-chip key storage for maximum resolution playback of protected content
• Two integrated DisplayPort™ outputs
• Supports 24- and 30-bit displays at all resolutions up to 2560x1600
• 1, 2, or 4 lanes per output, with data rate up to 2.7 Gbps per lane
• Two integrated 400 MHz 30-bit RAMDACs
• Each supports analog displays connected by VGA at all resolutions up to 2048x1536
• HDMI output support
• Supports all display resolutions up to 1920x1080
• Integrated HD audio controller with multi-channel (5.1) AC3 support, enabling a plug-and-play cable-less audio solution
• Integrated AMD Xilleon™ HDTV encoder
• Provides high quality analog TV output (component/S-video/composite)
• Supports SDTV and HDTV resolutions
• Underscan and overscan compensation
• MPEG-2, MPEG-4, DivX, WMV9, VC-1, and H.264/AVC encoding and transcoding
• Seamless integration of pixel shaders with video in real time
• VGA mode support on all display outputs



Bueno yo creo que la x1650pro es mejor pero no estoy muy seguro..q opinan ustedes?
 

Konen

Lanero Veterano
21 Abr 2006
8,600
Toda la vida es mejor la X1650PRO, esta tiene interfaz de memoria de 128bit contra 64bit de la otra, eso se ve reflejado en más rendimiento. Además una persona que sepa poco de pc a simple vista se da cuenta que la X1650PRO da mas rendimiento.
 

STRELOK

Lanero Reconocido
Lanero VIP
13 Dic 2007
4,874
aca otro que vota por la X1650pro, tengo una similar pero en AGP y son bastante rendidoras, lo unico bueno que tiene la HD frente la X1650 es que la HD soporta directx 10, pero pues no sera de mucha utilidad ya que con un ancho de banda de 64 bits la hace bastante lenta frente a la x1k.

Y como todo buen lanero que se respete, pregunta lo siguiente, no puede subir el presupuesto y comprar una directx 10 mejorcita :p:p:p:p
 

Konen

Lanero Veterano
21 Abr 2006
8,600
La X1650PRO creo que esta por el mismo precio de la 8600GT, sería mejor opción ya que como lo mencionan arriba tiene soporte DX10, y rinde mejor que la X1650PRO.

La 8600GT tiene DDR3 y DX10, dos ventajas claras.
 

SOADDBZ

Lanero Regular
30 Oct 2008
16
Gracias por las respuestas,les explico en mi pais (uruguay (ladrones)) la 8600 vale de u$s 90 dolares para arriva y esas dos ati la hd3450 vale u$s 70 y la x1650 por u$s65 por eso.. yo mas de 75 no puedo gastarme..entonces tengo q elejir entre alguna de esas 2..q joda q la x1650 no tenga direct x 10 pero bue la cosa es q rinda mejor para los juegos y todo..ahora estoy viendo un video del crysis q lo corre con casi todo en high..q experiencia de juego tiene con esta tarjeta?
 

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