NVIDIA GeForce FX 5600
Graphic Core : 256-bit
- Core Speed : 300MHz/325MHz
- Memory Configuration : 128-bit 128MB DDR
- Memory Speed : 550 MHz
- Memory Bandwidth (GB/Sec) : 8.8
- Bus Interface : AGP 8X
- Pixels per clock (peak) : 4
- Veticles/sec. : 81 million
- Fill Rate : 1.3 billion
- RAMIDACs (MHz) : 400
- Max Resolution : 2048x1536 @ 75Hz
- Monitor Support , Analog Monitor , HDB-15 connector , TV-out, S-Video , Digital Flat Pane l, DVI-I
Those with a keen eye will note that the 5600 is AGP 8x, with a max resolution higher than most monitors support, and several interfaces available. For those with LCD displays, this card even comes with a DVI-I output.
Chipset Features
◊ CineFX Shading Architecture
• Support for DX 9.0 Pixel/Vertex Shader 2.0+
• Very long pixel programs up to 1024 instructions
• Very long vertex programs with up to 256 static instructions and up to 65536 instructions executed before termination
• Looping and subroutines with up to 256 loops per vertex program
• Subroutines in shader programs
• Dynamic flow control
• Conditional write masking
• Conditional execution
• Procedural shading
• Full instruction set for vertex and pixel programs
• Z-correct bump-mapping
• Hardware-accelerated shadow effects with shadow buffers
• Two-sided stencil
• Programmable matrix palette skinning
• Keyframe animation
• Custom lens effects: fish eye, wide angle, fresnel effects, water refraction
◊ High-Performance, High-Precision, 3D Rendering Engine
• 4 pixels per clock rendering engine
• 64-bit, studio-quality floating point precision through the entire graphics pipeline
• Native support for 64-bit floating point, 64-bit floating point and 32-bit integer rendering modes
• Up to 16 textures per pass
• Support for sRGB texture format for gamma textures
• DirectX and S3TC texture compressio
◊ High-Performance 2D Rendering Engine
• Optimized for 32-, 24-, 16-, 15- and 8-bpp modes
• True-color, 64x64 hardware cursor with alpha
• Multi-buffering (double, triple or quad) for smooth animation and video playback
• True-color, 64x64 hardware cursor with alpha
◊ Intellisample Technology
• Blistering-fast antialiasing performance
• Adaptive texture filtering
• Support for advanced loss-less compression algorithms for both color and z data
• Fast Z-clear
◊ Advanced Display Pipeline with Full nView Capabilities
• Dual, 400MHz RAMDACs for display resolutions up to and including 2048x1536@85Hz
• Integrated NTSC/PAL TV encoder support resolutions up to 1024x768 without the need for panning with built-in Macrovision copy protection
• Video Mixing Renderer (VMR) supports multiple video windows with full quality and features in each window
• DVD and HDTV-ready MPEG-2 decoding up to 1920x1080i resolutions
• Dual DVO ports for interfacing to external TMDS transmitters and external HDTV encoders
• Support for dual-link DVI for compatibility with next-generation flat panel displays with resolutions greater than 1600x1200 without the need for reduced blanking
◊ Digital Vibrance control (DVC) 3.0
• DVC color controls
• DVC image sharpening controls
◊ Rocket Science For a System-Level Solution
• 0.13u process technology for higher levels of integration and higher operating clock speeds
• Copper vias and wiring
• Advanced thermal monitoring and thermal management
• AGP 8X including Fast Writes and sideband addressing
◊ Operation Systems and API support
• Windows® XP / 2000 / Me / 98 / 95
• Complete DirectX support, including DirectX 9.0 and lower
• Full OpenGL 1.4 and lower
Compatibility
◊ NVIDIA Unified Driver Architecture (UDA)
◊ Fully compliant professional OpenGL 1.4 API with NVIDIA extensions, on all Linux and Windows operating systems
◊ WHQL-certified for Windows® XP, Windows® Me, Windows® 2000