Warcraft III

Que raza usas?

  • Humans

    Votos: 13 14.8%
  • Orcs

    Votos: 15 17.0%
  • Night Elf

    Votos: 20 22.7%
  • Undead

    Votos: 25 28.4%
  • Todas

    Votos: 7 8.0%
  • No tengo War 3

    Votos: 8 9.1%

  • Votantes totales
    88
New patch 1.04 de WarCraft 3

pa los gomosos del war miren loq ue cambiaron

Battle.net has released a new patch today that has tons of changes, here are a few:

-Ancient Protector cost reduced to 160/80 from 240/100.
-Ancient Protector hit points increased to 600 from 550.
-Ancient Protector armor decreased to 1 from 2.
-Ancient Protector minimum range reduced to 0 from 200.
-Ancient Protector ranged attack damage reduced to 1d10+44 from 1d13+51.
-Ancient Protector damage type changed to pierce from siege.
-Ancient Protector splash damage reduced.

Click the read more link for the full list of changes.

FIXES
Fixed an issue related to full shared unit control and allied play that could cause one or more players to lose the ability to train or upgrade their own units.
Fixed an issue that caused the experience point bars in Battle.net profiles to improperly reflect recently gained or lost points.
Fixed a graphic issue related to the ladder profile and the scroll bar.


BALANCE CHANGES
Humans: Divine Shield duration increased to 15/30/45 from 10/20/30.
Humans: Divine Shield cooldown changed to 35/50/65 from 60/60/60.
Humans: Avatar cooldown increased to 180 from 120.
Humans: Resurrection mana cost reduced to 200 from 250.
Humans: Sorceress acquisition range increased to 700 from 600, improving the frequency with which Slow is auto-cast.
Undead: Banshee acquisition range increased to 700 from 500, improving the frequency with which Curse is auto-cast.
Undead: Anti-magic Shell is once again dispellable. A summoned unit under a shell does not take damage from the dispel, but will lose the shell.
Undead: Anti-magic Shell mana cost reduced to 50 from 75.
Undead: Sleep duration decreased on Hero units to 5/10/15 from 10/20/30.
Undead: Web duration decreased on Hero units units to 7 from 20.
Undead: Animate Dead mana cost reduced to 250 from 300.
Undead: Player-controlled Ghouls no longer turn off pathing against units when they are instructed to harvest lumber.
Undead: Possession now takes 1 second to cast, up from 0.
Orcs: Wards are no longer hit by Huntress Moon Glaive bounce.
Orcs: Critical Strike no longer receives damage from Thorns Aura. However, the Blademaster's base attack associated with a Critical Strike still interacts with Thorns appropriately.
Night Elves: Thorns no longer interacts with Critical Strike.
Night Elves: Mana Burn mana cost reduced to 50 from 75.
Night Elves: Mana Burn drain amount reduced to 50/100/150 from 100/200/300.
Night Elves: Mana Burn cooldown reduced to 7 from 9.
Night Elves: Huntress damage reduced to 1d3+14 from 1d3+15.
Night Elves: Metamorphosis cooldown increased to 180 from 120.
Night Elves: Cyclone duration reduced to 10/5.5 from 30/6 (normal unit/Hero units).
Night Elves: Starfall cooldown increased to 180 from 120.
Night Elves: Druid of the Talon (in Night Elf form) acquisition range increased to 700 from 600, improving the frequency with which Faerie Fire is auto-cast.
Night Elves: Ballista Impaling Bolt no longer functions with "Attack Ground."
Night Elves: Ancient Protector cost reduced to 160/80 from 240/100.
Night Elves: Ancient Protector hit points increased to 600 from 550.
Night Elves: Ancient Protector armor decreased to 1 from 2.
Night Elves: Ancient Protector minimum range reduced to 0 from 200.
Night Elves: Ancient Protector ranged attack damage reduced to 1d10+44 from 1d13+51.
Night Elves: Ancient Protector damage type changed to pierce from siege.
Night Elves: Ancient Protector splash damage reduced.
Creeps: Murloc Mutant damage increased to 1d5+24 from 1d2+12.


MAP CHANGES
Many minor changes were made to many maps due to the balance changes made in patch 1.03 and patch 1.04. Some examples include:
(4) Lost Temple - Added more shallow water to the islands. Center creep camp is a bit harder. Added Ogre Magi to the corner Ogre creep camps.
(6) Moonglade - Reduced all creep camps approximately 2 levels.
(8) The Crucible - All start locations should now be very similar, close to trees with enough room to build. All Goblin Merchant creep camps are now farther off the main path.
(10) Dustwallow Keys - Fixed the choke point in the bottom left. Moved Razormane creeps off the main paths.
(12) Ice Crown - Fixed the creep levels so that all camps are equal.
 
Uy que mundo de cambios..... Y no precisamente bug fixes...... Argg.. ExtraÑo W3.. Hace rato no lo juego :(

Thx por la info!
 
Bueno y alguien sabe de algun Loader que no cobren? normalmente lo que es pirata must be for free.... si tienen info avisen.
 
Para jugar WarCraft 3 v1.04 en inet!

Si, no se si ya es refamosisimo este server, pero lo encontre hoy que me puse a buscar y depronto a mas les puede interesar, y hasta nos demos unas cuantas partiditas ahi.... el ip es

216.89.228.18

Si encuentran mas compartan! siempre es bueno tener varios.
:Smiley:
 
Bueno, acabo de jugarlo!! tengo un modem de 56k y todo funciono bien, solo al final ke eramos 2vs2 y se me callo la conneccion, pero el 1v1 estubo bien! hay bastante gente y uno no se demora en encontrar con quien jugar.... pruebenlo pues para que jugemos!
 
Eso es cuento viejo, desde hace 20 años te estoy diciendo k si se puede y te he invitado a servers raros y nunca entraste, por otro lado al server le funciona todo bien?? y yo juego 3v3 sin lag, claro k en bnet :) pero he jugado en servers raros 3v3 y se juega hasta mejor k el star, ya k pueden jugar 2 conectados a una misma linea mientras k en star era imposible
 
Huyyy que mentiroso vos!! entonces cuando te digo por msn "ayudame a conseguir servers" pk no me soltas los ips de una? ah!!!?
 
Warcraft iii Frozen Throne Beta

Bueno esta exp hace completamente distinto el game jeje la beta 301 esta muy estable no hay bloqueos de ningun tipo hasta ahora , lo que si hace falta son muchos balances jeje

los que quieran probar la beta aqui hay un link de lo que nececitan para jugar en warforge no es ilegal esto es legal ya que se montaron los servers solo paar testeo de la beta

http://217.160.69.65/war3x/

La interfaz de bnet se ha optimizado mucho hay un tab de clanes un boton de qpg quick play game que te encuentra un game con al ultima set puesta, los mapas tiene unas ayudas para encontrar creeps bueno y otras sorpresiats mas
 
warforge sucks no se le puede decir otra cosa es ua porqueria cg se cae mucho y pg se traba que mas quieren? es inmamable

bueno gracias a dios Pvpgn ya soporta ft
aqui esta la lista de serveres
http://pvpgn.mivabe.nl/

y el loader pa jugar en pvpgn server eso si cg funciona pero bien
no leaks :)
 

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  • acid-nocd-w3loader-v11.zip
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Quienes juegan warcraft 3 en linea y que sean de cali?

Bueno el objetivo de este foro es muy sencillo encontrar los gamers de cali que juegen war3 en linea , ya que necesitamos personas que vayan a lanes de war3 y prueben sus skills:), la cuestion es para tenerlos encuenta si se desarrolla una lan en algun fincho ;ser contactados, son contados los gamers que jueguen en linea en cali y por eso me gustaria conocer los que faltan jeje

bytes
 

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  • tftbeta2.gif
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- Aclarenmen una cosa de W3.

El patch necesario para jugar en los server es el 1.05 o 1.04 porke si es el 1.04 no se donde conseguirmelo.
.