¡¡¡¡¡¡¡¡¡XFX GEFORCE4 Ti 4200 128MB DDR DVI & TV OUT!!!!!!
Ahí va otra venta y por favor este foro es para vender MI TARJETA: les pideo la colabración de que no vayan a postear colocando ventas de otras tarjetas ya que la idea es que no me deñen la venta. Gracias y espero entiendan.
La tarjeta está nueva y la vendo en $400.000 con todo y envío. Caja, manuales, drivers actualizados, Power DVD, convertidor..
Cualquier cosa me comentan que trabajo rápido y qe se la gane el mejor (gamer adicto)
Hay mucho inglés pero se que la mayoria de a gente entiende y la idea es que la información que ven es sacada directamente de la página oficial
The NVIDIA® GeForce4™ Ti Graphics Processing Unit (GPU) is the first consumer GPU capable of driving complex geometries and character animations. With its advanced nfiniteFX™ II Engine, superior Accuview Antialiasing™ techniques, and flexible nView™ display technology, the GeForce4 Ti GPU allows end users to experience radically immersive graphical environments complete with unique visual effects, and the most realistic, life-like images ever experienced on a desktop PC.
Features & Benefits
nfiniteFX II Engine
The NVIDIA nfiniteFX II Engine incorporates dual programmable Vertex Shaders, faster Pixel Shaders and 3D textures. The nfiniteFX II Engine gives developers the freedom to program a virtually infinite number of custom special effects to create true-to-life characters and environments.
Accuview Antialiasing
The Accuview Antialiasing subsystem with advanced multisampling hardware delivers full-scene antialiased quality at performance levels never before seen.
Lightspeed Memory Architecture II
LMA II boosts effective memory bandwidth by up to 300%. Radical new technologies―including Z-occlusion culling, fast Z-clear, and auto pre-charge―effectively multiply the memory bandwidth to ensure fluid frame rates for the latest 3D and 2D games and applications.
3D Textures
An integral part of the nfiniteFX II and nfiniteFX Engines, 3D textures make hollow objects solid with true three-dimensional material properties such as wood grain or marbling.
Shadow Buffers
Part of the nfiniteFX II and nfiniteFX Engines, shadow buffers enable self-shadowing for characters and objects, and soften the edges of shadows for realistic effects, adding depth to scenes and highlighting spatial relationships between objects.
High-Definition Video Processor (HDVP)
Turns your PC into a fully functional DVD player, and an HDTV player with the purchase of an additional third-party decoder.
Unified Driver Architecture (UDA)
Guarantees forward and backward compatibility with software drivers. Simplifies upgrading to a new NVIDIA product because all NVIDIA products work with the same driver software.
Advanced Pixel Shaders
Part of the nfiniteFX II Engine, advanced Pixel Shaders alter lighting and surface effects that replace artificial, computerized looks with materials and surfaces that mimic reality. Technical advancements deliver substantial performance improvement in all areas, especially three and four texture performance.
AGP 4X/2X and AGP Texturing Support
Takes advantage of new methods of transferring information more efficiently, and allows content developers to use high-quality, 32-bit color textures and high-polygon-count scenes.
Dual Vertex Shaders
Part of the nfiniteFX II Engine, dual Vertex Shaders are used to breathe life and personality into complex characters and environments. By driving more than 100 million processed vertices per second, dual Vertex Shaders make massively populated scenes rich in detail possible.
Highest Quality and Highest Performance Microsoft Windows XP Support
Fully accelerates Windows XP multimedia and user interfaces, making it the ideal Windows XP graphics solution.
Lossless Z-Compression
LMA II contains a lossless form of Z-compression that delivers a 4:1 benefit. Compression is a crucial technique in saving memory bandwidth for higher performance. Microsoft DirectX 8.X and OpenGL 1.3 Optimizations and Support
Delivers the best performance and guarantees compatibility with all current and future 3D applications and games.
Quad Cache
LMA II contains a caching system for primitives, vertices, textures and pixels. These caches are individually dedicated and optimized for almost instant graphics pipeline access and reuse.
TV-Out and Video Modules
Gives end users the option of big-screen gaming, digital timeshifting VCR, and video-editing applications.
World's Fastest DDR Memory Interface
The 10.6GB per second memory subsystem ensures peak performance and the smoothest frame rates ever, allowing extremely high resolutions and full-scene antialiasing as the standard operating mode for most games.
Z-Correct Bump Mapping
The nfiniteFX II engine is capable of making intersecting bump-mapped polygons look realistic and accurate. This is especially important in scenes where water and land interact with each other.
Specifications
System Requirements
Pentium® II/Celeron™, AMD® K6-2/Duron® or compatible
AGP 2X or AGP 2X/4X universal slot
32MB of system memory
Installation software requires CD-ROM drive
DVD playback requires DVD drive
Recommended
Pentium® 4/III or AMD® Athlon®
128MB of system memory
Graphics controller
NVIDIA® Geforce4 Ti 4200
256 bit graphics accelerator
Memory Configuration
128MB DDR
Performance
GPU Frequency(MHz): 250
Graphics Core: 256-bit
Memory Interface: 128MB
Memory Bandwidth (GB/sec): 8
Fill Rate (texels/sec.): 4 billion
Operations/sec.: 1.03 Trillion
Effective Memory Clock Rate (MHz): 444
RAMDACs (MHz) (each have 2 RAMDAC): 350
Operating systems support
Microsoft Windows 95
Microsoft Windows 98
Microsoft Windows 2000
Microsoft Windows ME
Microsoft Windows NT 4
Microsoft Windows XP
Linux
Monitor support
D-shell (15-pin) VGA connector
Display support
Register compatible with VGA
DVI-Out for sharp LCD monitor output
TV out Module enabling big-screen gaming, digital timeshifting VCR, and video-editing applications
Features
nfiniteFX II Engine
Accuview Antialiasing
Lightspeed Memory Architecture II
3D Textures
Shadow Buffers
High-Definition Video Processor (HDVP)
Unified Driver Architecture (UDA)
AGP 4X/2X and AGP Texturing Support
Dual Vertex Shaders
Highest Quality and Highest Performance Microsoft Windows XP Support
Lossless Z-Compression
Microsoft DirectX 8.X and OpenGL 1.3 Optimizations and Support
Quad Cache
TV-Out and Video Modules
World's Fastest DDR Memory Interface
Z-Correct Bump Mapping
Ahí va otra venta y por favor este foro es para vender MI TARJETA: les pideo la colabración de que no vayan a postear colocando ventas de otras tarjetas ya que la idea es que no me deñen la venta. Gracias y espero entiendan.
La tarjeta está nueva y la vendo en $400.000 con todo y envío. Caja, manuales, drivers actualizados, Power DVD, convertidor..
Cualquier cosa me comentan que trabajo rápido y qe se la gane el mejor (gamer adicto)
Hay mucho inglés pero se que la mayoria de a gente entiende y la idea es que la información que ven es sacada directamente de la página oficial
The NVIDIA® GeForce4™ Ti Graphics Processing Unit (GPU) is the first consumer GPU capable of driving complex geometries and character animations. With its advanced nfiniteFX™ II Engine, superior Accuview Antialiasing™ techniques, and flexible nView™ display technology, the GeForce4 Ti GPU allows end users to experience radically immersive graphical environments complete with unique visual effects, and the most realistic, life-like images ever experienced on a desktop PC.
Features & Benefits
nfiniteFX II Engine
The NVIDIA nfiniteFX II Engine incorporates dual programmable Vertex Shaders, faster Pixel Shaders and 3D textures. The nfiniteFX II Engine gives developers the freedom to program a virtually infinite number of custom special effects to create true-to-life characters and environments.
Accuview Antialiasing
The Accuview Antialiasing subsystem with advanced multisampling hardware delivers full-scene antialiased quality at performance levels never before seen.
Lightspeed Memory Architecture II
LMA II boosts effective memory bandwidth by up to 300%. Radical new technologies―including Z-occlusion culling, fast Z-clear, and auto pre-charge―effectively multiply the memory bandwidth to ensure fluid frame rates for the latest 3D and 2D games and applications.
3D Textures
An integral part of the nfiniteFX II and nfiniteFX Engines, 3D textures make hollow objects solid with true three-dimensional material properties such as wood grain or marbling.
Shadow Buffers
Part of the nfiniteFX II and nfiniteFX Engines, shadow buffers enable self-shadowing for characters and objects, and soften the edges of shadows for realistic effects, adding depth to scenes and highlighting spatial relationships between objects.
High-Definition Video Processor (HDVP)
Turns your PC into a fully functional DVD player, and an HDTV player with the purchase of an additional third-party decoder.
Unified Driver Architecture (UDA)
Guarantees forward and backward compatibility with software drivers. Simplifies upgrading to a new NVIDIA product because all NVIDIA products work with the same driver software.
Advanced Pixel Shaders
Part of the nfiniteFX II Engine, advanced Pixel Shaders alter lighting and surface effects that replace artificial, computerized looks with materials and surfaces that mimic reality. Technical advancements deliver substantial performance improvement in all areas, especially three and four texture performance.
AGP 4X/2X and AGP Texturing Support
Takes advantage of new methods of transferring information more efficiently, and allows content developers to use high-quality, 32-bit color textures and high-polygon-count scenes.
Dual Vertex Shaders
Part of the nfiniteFX II Engine, dual Vertex Shaders are used to breathe life and personality into complex characters and environments. By driving more than 100 million processed vertices per second, dual Vertex Shaders make massively populated scenes rich in detail possible.
Highest Quality and Highest Performance Microsoft Windows XP Support
Fully accelerates Windows XP multimedia and user interfaces, making it the ideal Windows XP graphics solution.
Lossless Z-Compression
LMA II contains a lossless form of Z-compression that delivers a 4:1 benefit. Compression is a crucial technique in saving memory bandwidth for higher performance. Microsoft DirectX 8.X and OpenGL 1.3 Optimizations and Support
Delivers the best performance and guarantees compatibility with all current and future 3D applications and games.
Quad Cache
LMA II contains a caching system for primitives, vertices, textures and pixels. These caches are individually dedicated and optimized for almost instant graphics pipeline access and reuse.
TV-Out and Video Modules
Gives end users the option of big-screen gaming, digital timeshifting VCR, and video-editing applications.
World's Fastest DDR Memory Interface
The 10.6GB per second memory subsystem ensures peak performance and the smoothest frame rates ever, allowing extremely high resolutions and full-scene antialiasing as the standard operating mode for most games.
Z-Correct Bump Mapping
The nfiniteFX II engine is capable of making intersecting bump-mapped polygons look realistic and accurate. This is especially important in scenes where water and land interact with each other.
Specifications
System Requirements
Pentium® II/Celeron™, AMD® K6-2/Duron® or compatible
AGP 2X or AGP 2X/4X universal slot
32MB of system memory
Installation software requires CD-ROM drive
DVD playback requires DVD drive
Recommended
Pentium® 4/III or AMD® Athlon®
128MB of system memory
Graphics controller
NVIDIA® Geforce4 Ti 4200
256 bit graphics accelerator
Memory Configuration
128MB DDR
Performance
GPU Frequency(MHz): 250
Graphics Core: 256-bit
Memory Interface: 128MB
Memory Bandwidth (GB/sec): 8
Fill Rate (texels/sec.): 4 billion
Operations/sec.: 1.03 Trillion
Effective Memory Clock Rate (MHz): 444
RAMDACs (MHz) (each have 2 RAMDAC): 350
Operating systems support
Microsoft Windows 95
Microsoft Windows 98
Microsoft Windows 2000
Microsoft Windows ME
Microsoft Windows NT 4
Microsoft Windows XP
Linux
Monitor support
D-shell (15-pin) VGA connector
Display support
Register compatible with VGA
DVI-Out for sharp LCD monitor output
TV out Module enabling big-screen gaming, digital timeshifting VCR, and video-editing applications
Features
nfiniteFX II Engine
Accuview Antialiasing
Lightspeed Memory Architecture II
3D Textures
Shadow Buffers
High-Definition Video Processor (HDVP)
Unified Driver Architecture (UDA)
AGP 4X/2X and AGP Texturing Support
Dual Vertex Shaders
Highest Quality and Highest Performance Microsoft Windows XP Support
Lossless Z-Compression
Microsoft DirectX 8.X and OpenGL 1.3 Optimizations and Support
Quad Cache
TV-Out and Video Modules
World's Fastest DDR Memory Interface
Z-Correct Bump Mapping