Pues te toca darles bala de la mas "potente".. Si tienes el proyector de plasma, descárgaselo todo, lo mismo si tienes la de cadena. En realidad no son complicados de matar, es cuestión de esquivarles las cosas esas que tiran y no soltar el gatillo.
Saludos.
HOLA a todos..
Alguien que me pueda lanzar un salvavidas.. sobre este problema que tengo para correr el DOOM3...
DOOM 1.3.1302 win-x86 May 12 2005 10:40:52
2399 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT
3072 MB System Memory
512 MB Video Memory
Winsock Initialized
Found interface: {BD22D088-B2F2-4888-9DAC-B409F86ECD03} abit AirPace Wi-Fi Wireless Network Adapter - Minipuerto del administrador de paquetes - 192.168.127.171/255.255.255.224
Found interface: {3303C097-5C4F-41C1-A2DC-15BC0B510F83} Bluetooth PAN Network Adapter - Minipuerto del administrador de paquetes - 0.0.0.0 NULL netmask - skipped
Found interface: {FBDE8524-4064-41DB-B3DD-55459D2ED813} Realtek RTL8168/8111 PCI-E Gigabit Ethernet NIC - Minipuerto del administrador de paquetes - 192.168.127.176/255.255.255.224
Sys_InitNetworking: adding loopback interface
doom using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------ Initializing File System ------
Loaded pk4 D:\Archivos de programa\Doom 3\base\game00.pk4 with checksum 0x29cdb978
Loaded pk4 D:\Archivos de programa\Doom 3\base\game01.pk4 with checksum 0xe9d5adcf
Loaded pk4 D:\Archivos de programa\Doom 3\base\game02.pk4 with checksum 0x80401dd2
Loaded pk4 D:\Archivos de programa\Doom 3\base\game03.pk4 with checksum 0x351c23e8
Loaded pk4 D:\Archivos de programa\Doom 3\base\pak000.pk4 with checksum 0x28d208f1
Loaded pk4 D:\Archivos de programa\Doom 3\base\pak001.pk4 with checksum 0x40244be0
Loaded pk4 D:\Archivos de programa\Doom 3\base\pak002.pk4 with checksum 0xc51ecdcd
Loaded pk4 D:\Archivos de programa\Doom 3\base\pak003.pk4 with checksum 0xcd79d028
Loaded pk4 D:\Archivos de programa\Doom 3\base\pak004.pk4 with checksum 0x765e4f8b
Loaded pk4 D:\Archivos de programa\Doom 3\base\pak005.pk4 with checksum 0x8ffc3621
Loaded pk4 D:\Archivos de programa\Doom 3\base\pak006.pk4 with checksum 0x95b65ab
Loaded pk4 D:\Archivos de programa\Doom 3\base\pak007.pk4 with checksum 0x666bdb3c
Loaded pk4 D:\Archivos de programa\Doom 3\d3xp\game00.pk4 with checksum 0xb8125946
Loaded pk4 D:\Archivos de programa\Doom 3\d3xp\game01.pk4 with checksum 0x1d7a5326
Loaded pk4 D:\Archivos de programa\Doom 3\d3xp\game02.pk4 with checksum 0xa498eba2
Loaded pk4 D:\Archivos de programa\Doom 3\d3xp\game03.pk4 with checksum 0x4b2d5776
Loaded pk4 D:\Archivos de programa\Doom 3\d3xp\pak000.pk4 with checksum 0x3003a1eb
Loaded pk4 D:\Archivos de programa\Doom 3\d3xp\pak001.pk4 with checksum 0x38a5e7d5
Loaded pk4 D:\Archivos de programa\Doom 3\d3xp\zpak100.pk4 with checksum 0x3ab9cade
Current search path:
D:\Archivos de programa\Doom 3/d3xp
D:\Archivos de programa\Doom 3\d3xp\zpak100.pk4 (258 files)
D:\Archivos de programa\Doom 3\d3xp\pak001.pk4 (24 files)
D:\Archivos de programa\Doom 3\d3xp\pak000.pk4 (5186 files)
D:\Archivos de programa\Doom 3\d3xp\game03.pk4 (2 files)
D:\Archivos de programa\Doom 3\d3xp\game02.pk4 (2 files)
D:\Archivos de programa\Doom 3\d3xp\game01.pk4 (2 files)
D:\Archivos de programa\Doom 3\d3xp\game00.pk4 (2 files)
D:\Archivos de programa\Doom 3/base
D:\Archivos de programa\Doom 3\base\pak007.pk4 (38 files)
D:\Archivos de programa\Doom 3\base\pak006.pk4 (48 files)
D:\Archivos de programa\Doom 3\base\pak005.pk4 (63 files)
D:\Archivos de programa\Doom 3\base\pak004.pk4 (5137 files)
D:\Archivos de programa\Doom 3\base\pak003.pk4 (4676 files)
D:\Archivos de programa\Doom 3\base\pak002.pk4 (6120 files)
D:\Archivos de programa\Doom 3\base\pak001.pk4 (8972 files)
D:\Archivos de programa\Doom 3\base\pak000.pk4 (2698 files)
D:\Archivos de programa\Doom 3\base\game03.pk4 (2 files)
D:\Archivos de programa\Doom 3\base\game02.pk4 (2 files)
D:\Archivos de programa\Doom 3\base\game01.pk4 (2 files)
D:\Archivos de programa\Doom 3\base\game00.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
--------------------------------------
----- Initializing Decls -----
WARNING: file materials/d3xpmp.mtr, line 200: material 'models/characters/player/arm2_invis' previously defined at materials/characters.mtr:1807
WARNING: file materials/d3xppatrick.mtr, line 404: material 'models/mapobjects/ruins/balcony_c2_filter' previously defined at materials/d3xppatrick.mtr:354
WARNING: file materials/models_characters.mtr, line 324: material 'models/characters/common/mcneilrightgreen' previously defined at materials/char_common2.mtr:1
WARNING: file materials/models_characters.mtr, line 337: material 'models/characters/common/mcneilleftgreen' previously defined at materials/char_common2.mtr:15
WARNING: file materials/object.mtr, line 1132: material 'textures/object/a_tecpipe1yel' previously defined at materials/d3xpobject.mtr:7
WARNING: file materials/object.mtr, line 1140: material 'textures/object/a_tecpipe1red' previously defined at materials/d3xpobject.mtr:1
WARNING: file materials/object.mtr, line 1148: material 'textures/object/a_tecpipe2blu' previously defined at materials/d3xpobject.mtr:15
WARNING: file materials/object.mtr, line 1156: material 'textures/object/a_tecpipe2grn' previously defined at materials/d3xpobject.mtr:23
WARNING: file materials/object.mtr, line 1164: material 'textures/object/a_tecpipe2sil' previously defined at materials/d3xpobject.mtr:31
WARNING: file materials/patrick_d3ex.mtr, line 33: material 'textures/base_wall/a_lfwall15_' previously defined at materials/d3xppatrick.mtr:2
WARNING: file materials/patrick_d3ex.mtr, line 52: material 'textures/sfx/water' previously defined at materials/d3xppatrick.mtr:14
WARNING: file materials/patrick_d3ex.mtr, line 901: material 'textures/caves/pbricks5' previously defined at materials/patrick_d3ex.mtr:810
WARNING: file materials/patricktest.mtr, line 3062: material 'textures/hell/bacteria_1_d' previously defined at materials/patrick_d3ex.mtr:461
WARNING: file materials/patricktest.mtr, line 3092: material 'textures/hell/bacteria_2_d' previously defined at materials/patrick_d3ex.mtr:492
WARNING: file materials/patricktest.mtr, line 3122: material 'textures/hell/bacteria_3_d' previously defined at materials/patrick_d3ex.mtr:522
WARNING: file materials/patricktest.mtr, line 3151: material 'textures/hell/bacteria_4' previously defined at materials/patrick_d3ex.mtr:552
WARNING: file materials/patricktest.mtr, line 3179: material 'textures/hell/bacteria_5' previously defined at materials/patrick_d3ex.mtr:581
WARNING: file materials/patricktest.mtr, line 3209: material 'textures/hell/bacteria_6' previously defined at materials/patrick_d3ex.mtr:609
WARNING: file materials/patricktest.mtr, line 3239: material 'textures/hell/burnedfly' previously defined at materials/patrick_d3ex.mtr:639
WARNING: file sound/d3xp.sndshd, line 24: sound 'teleport_in' previously defined at sound/actions.sndshd:535
WARNING: file sound/tele_in.sndshd, line 12: sound 'monster_teleport_in' previously defined at sound/d3xp.sndshd:24
WARNING: file sound/tele_in.sndshd, line 22: sound 'teleport_fade_out' previously defined at sound/d3xp.sndshd:34
WARNING: file sound/tele_in.sndshd, line 32: sound 'teleport_upper_explosion' previously defined at sound/d3xp.sndshd:44
WARNING: file sound/tele_in.sndshd, line 42: sound 'teleport_lightning' previously defined at sound/d3xp.sndshd:54
WARNING: file sound/tele_in.sndshd, line 52: sound 'teleport_lower_explosion' previously defined at sound/d3xp.sndshd:64
WARNING: file sound/tele_in.sndshd, line 62: sound 'teleport_full' previously defined at sound/d3xp.sndshd:74
WARNING: file sound/tele_in.sndshd, line 72: sound 'teleport_full_1s' previously defined at sound/d3xp.sndshd:84
WARNING: file sound/tele_in.sndshd, line 82: sound 'teleport_full_2s' previously defined at sound/d3xp.sndshd:94
WARNING: file sound/tele_in.sndshd, line 92: sound 'teleport_full_3s' previously defined at sound/d3xp.sndshd:104
------------------------------
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
5206 strings read from strings/english.lang
6257 strings read from strings/english001.lang
6351 strings read from strings/englishctf.lang
Couldn't open journal files
execing editor.cfg
execing default.cfg
couldn't exec DoomConfig.cfg
execing autoexec.cfg
1051 strings read from strings/spanish001.lang
1145 strings read from strings/spanishctf.lang
WARNING: Unknown string id #str_04346
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
WARNING: Unknown string id #str_04347
WARNING: Unknown string id #str_04348
----- R_InitOpenGL -----
Initializing OpenGL subsystem
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
...calling CDS: ok
...created window @ 0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 10 selected
...creating GL context: succeeded
...making context current: succeeded
------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
sound: STEREO
X..GL_ARB_multitexture not found
X..GL_ARB_texture_env_combine not found
X..GL_ARB_texture_cube_map not found
X..GL_ARB_texture_env_dot3 not found
X..GL_ARB_texture_env_add not found
X..GL_ARB_texture_non_power_of_two not found
X..GL_ARB_texture_compression not found
X..GL_EXT_texture_filter_anisotropic not found
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
X..GL_EXT_texture3D not found
X..GL_EXT_stencil_wrap not found
X..GL_NV_register_combiners not found
X..GL_EXT_stencil_two_side not found
X..GL_ATI_separate_stencil not found
X..GL_ATI_fragment_shader not found
X..GL_ATI_text_fragment_shader not found
X..GL_ARB_vertex_buffer_object not found
X..GL_ARB_vertex_program not found
X..GL_ARB_fragment_program not found
WARNING: Unknown string id #str_06780
********************
ERROR: #str_06780
********************
Error during initialization
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
Al final NO lo puedo correr... veo como problemas con el OPENGL.DLL siendo que tengo 1 tarjeta GFORCE 8500GT, con 512MB .. y sin embargo puedo correr juegos como CRYSIS, CALL of DUTY, QUAKE4...
Que tengo que hacer...???
Agradezco la ayuda..