foro x-fi. nuevos drivers beta para x-fi

Si informen quien ya los probo y que tal le va ami parecer es una gran tarjeta su sonido es realmente muy bueno pero sus drivers son los que cargan al sistema.......:)
 
Bueno ya instale los drivers beta y por el momento no hay ningun problema con el sofware.

Entre las soluciones desaparecieron los chasquidos en los juego, al menos en lock on y IL2+fb+pf que son los que juego. el sonido era francamente malo en estos juegos e incluso en lock on producia error y se salia del juego, con los driver nuevos solucionados los problemas una mejora notable en la calidad y jugabilidad. Otro juego que probe el call of duty no noto mucha diferancia aunque tambien se arreglan saltos pues este tiene soporte thx 3 y desde el principio iba mejorcito.

en la musica aunque me las doy "betoben" no tengo buen oido. Pero habian canciones que antes de los driversbeta no me convencian me resultaba imposible configurar el ecualizador para que sonaran correctamente los bajos y estos se distorsionaban inebitablemente, ahora suenan mejor, por otro lado el criztalicer me convence mas, no distorciona tanto los agudos.

como saben esto del sonido es muy subjetivo pero me parece que los drivers por primera ves se acercan a la calidad del harware esperemos que se sigan actualizando cada seis meses por lo menos.
 
Para instalar estos drivers hay que quitar todo de los anteriores verda? ..........cuando saldran los oficiales???
 
strike_23 dijo:
Para instalar estos drivers hay que quitar todo de los anteriores verda? ..........cuando saldran los oficiales???
Hola!

No hay que quitar los otros, el mismo los actualiza, los oficiales deben estar pronto, siempre que sacan los beta es porque estan afinando los finales.

Ya los instale y de verdad que se escucha mejor, hasta suena mas duro, y ya puedo colocar la configuracion de sonido en el BF2 a Muy alta, antes solo dejaba en Alta, vamos a ver que mas encontramos a estos driver nuevos. :)


Salu2!
 
Ah???? que raro yo si podia colocar el sonido en Battlefield 2 en muy alto seleccionando despues de Hardware la opcion X-FI ami si me salia!!! xq entonces .............:)
 
strike_23 dijo:
Ah???? que raro yo si podia colocar el sonido en Battlefield 2 en muy alto seleccionando despues de Hardware la opcion X-FI ami si me salia!!! xq entonces .............:)
Hola!

Que raro verdad, menos mal ya se puede :p:p, aunque era en multiplayer la cosa, no contra la pc, aqui dejo los cambios que estos driver traen.

Salu2!


Added Feature:
Supports OpenAL 1.1

Game Fixes:

For Prey™
Resolves the issue of the computer not responding

For Quake 4™ (version 1.04)
Resolves the issue of the computer not responding when the error message "Quake 4 has encountered an error and needs to close" is displayed
Resolves the issue of mono speaker out in surround sound environments
Allows you to hear audio from speakers when you select the OpenAL X-Fi option as the audio driver
Allows audio channels to stream to correct speakers

For Battlefield 2™
Allows the Ultra-High Audio setting in a multi-player game

For Battlefield 2 (version 1.12)
Allows you to hear audio from speakers when the X-Fi audio driver option is selected

For Doom 3™ (version 1.3)
Allows you to hear audio from speakers when EAX 4.0 is enabled
Resolves the "pop" issue during the Chainsaw attack sound effect sequence
Removes "hiss" from the front left speaker
Allows panning
Plays the Ambient sound effects correctly

For Unreal® Tournament 2004 (version 3369)
Allows you to hear audio from speakers when running in hardware OpenAL mode (the System Driver check-box is cleared)

For Unreal Tournament 2004 (version 3355)
Allows reverb in native OpenAL mode
Allows music to play correctly during gaming in Native OpenAL mode

For Dungeon Siege® (version 1.11)
Resolves the issue of the computer not responding during benchmarking

Music or Movie Playback Fixes:
Resolves the issue of the computer not responding when DTS signal is passed through Creative MediaSource™ Player/Organizer
Removes X-Fi CMSS-3D Speakers distortion when playing DivX stereo content

Recording Fixes:

For ASIO
Resolves the issue where audio stops when you turn on the inputs in Cubase® LE
Resolves the issue of the computer not responding when the sample rate changes in Cubase
Resolves ***************ling during playback and monitoring at 1 ms
Resolves the issue where signal is lost when the sample rate changes in Cubase LE or SX3

For Audio Creation Mode
Removes distortion when recording to a 44.1 kHz multi-channel wave file in Audio Creation Mode with 44.1 kHz master sampling rate
Removes the pops and ***************les during record monitoring and changing sample rates

For Microsoft® Windows® XP Professional x64 Edition
Resolves the issue where no audio is heard from your speakers occasionally when playing 3D MIDI files
Resolves the missing instrument issue when playing a MIDI file in all modes

For Cubase LE 1.09
Resumes normal playback of MIDI tracks when changing sampling rate

Others
Resolves the "recording process aborted" issue during a 44 kHz multi-channel recording
Resolves the issue of the computer not responding when recording with Creative MediaSource Player/Organizer
Resolves SoundFont® issues where notes distort and change pitch during playback and recording

General Fixes
Allows your computer to quit Suspend mode when enabling "Automatically Enable Headphone Settings" even when headphones are not connected to your computer
Resolves the issue where no audio is heard when testing the X-Fi CMSS-3D Headphone in the Game Mode console
Resolves the noise issue when your computer quits Standby mode

Fixes for developers:
Allows effects to be loaded in EAX4.0 mode of your test program (EAX50ShowDSound)
Resolves the issue of the computer not responding when loading a 2D Sound in your test program (DSound50_OpenAL 1.1)
Resolves the issue where there is no upmix when switching effects
Resolves floating point offset issue in OpenAL
Resolves the issue of the computer not responding while using synchronous start through native OpenAL
 

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