strike_23 dijo:
Ah???? que raro yo si podia colocar el sonido en Battlefield 2 en muy alto seleccionando despues de Hardware la opcion X-FI ami si me salia!!! xq entonces .............
Hola!
Que raro verdad, menos mal ya se puede , aunque era en multiplayer la cosa, no contra la pc, aqui dejo los cambios que estos driver traen.
Salu2!
Added Feature:
Supports OpenAL 1.1
Game Fixes:
For Prey™
Resolves the issue of the computer not responding
For Quake 4™ (version 1.04)
Resolves the issue of the computer not responding when the error message "Quake 4 has encountered an error and needs to close" is displayed
Resolves the issue of mono speaker out in surround sound environments
Allows you to hear audio from speakers when you select the OpenAL X-Fi option as the audio driver
Allows audio channels to stream to correct speakers
For Battlefield 2™
Allows the Ultra-High Audio setting in a multi-player game
For Battlefield 2 (version 1.12)
Allows you to hear audio from speakers when the X-Fi audio driver option is selected
For Doom 3™ (version 1.3)
Allows you to hear audio from speakers when EAX 4.0 is enabled
Resolves the "pop" issue during the Chainsaw attack sound effect sequence
Removes "hiss" from the front left speaker
Allows panning
Plays the Ambient sound effects correctly
For Unreal® Tournament 2004 (version 3369)
Allows you to hear audio from speakers when running in hardware OpenAL mode (the System Driver check-box is cleared)
For Unreal Tournament 2004 (version 3355)
Allows reverb in native OpenAL mode
Allows music to play correctly during gaming in Native OpenAL mode
For Dungeon Siege® (version 1.11)
Resolves the issue of the computer not responding during benchmarking
Music or Movie Playback Fixes:
Resolves the issue of the computer not responding when DTS signal is passed through Creative MediaSource™ Player/Organizer
Removes X-Fi CMSS-3D Speakers distortion when playing DivX stereo content
Recording Fixes:
For ASIO
Resolves the issue where audio stops when you turn on the inputs in Cubase® LE
Resolves the issue of the computer not responding when the sample rate changes in Cubase
Resolves ***************ling during playback and monitoring at 1 ms
Resolves the issue where signal is lost when the sample rate changes in Cubase LE or SX3
For Audio Creation Mode
Removes distortion when recording to a 44.1 kHz multi-channel wave file in Audio Creation Mode with 44.1 kHz master sampling rate
Removes the pops and ***************les during record monitoring and changing sample rates
For Microsoft® Windows® XP Professional x64 Edition
Resolves the issue where no audio is heard from your speakers occasionally when playing 3D MIDI files
Resolves the missing instrument issue when playing a MIDI file in all modes
For Cubase LE 1.09
Resumes normal playback of MIDI tracks when changing sampling rate
Others
Resolves the "recording process aborted" issue during a 44 kHz multi-channel recording
Resolves the issue of the computer not responding when recording with Creative MediaSource Player/Organizer
Resolves SoundFont® issues where notes distort and change pitch during playback and recording
General Fixes
Allows your computer to quit Suspend mode when enabling "Automatically Enable Headphone Settings" even when headphones are not connected to your computer
Resolves the issue where no audio is heard when testing the X-Fi CMSS-3D Headphone in the Game Mode console
Resolves the noise issue when your computer quits Standby mode
Fixes for developers:
Allows effects to be loaded in EAX4.0 mode of your test program (EAX50ShowDSound)
Resolves the issue of the computer not responding when loading a 2D Sound in your test program (DSound50_OpenAL 1.1)
Resolves the issue where there is no upmix when switching effects
Resolves floating point offset issue in OpenAL
Resolves the issue of the computer not responding while using synchronous start through native OpenAL