estos son algunos bugs que soluicionan los 2 patchs de stalkers salidos hasta la fecha
Information about patch 1.0002 and 1.0003.
As you might know a patch is planned to be released this week.
This will be the patch version 1.0002, so far there has been little information to what that patch will contain, and there has been a lot of worries if the saved games will be corrupt after updating.
Well don't worry, we can now offer some news about what will be included in the patch, but before reading, do note that this list is subject for change, things might have been added/removed but basically this is what patch 1.0002 contains.
Preliminary second patch changelist:
- Added console command 'sv_listmaps' to view the list of maps queue
- Fixed bugs with player's character health in Multi-player
- Removed standing dead bodies upon connecting to the game
- Fixed inventory items placing system (Free for all and Team play modes)
- Changed the enumeration of the game's version
- Added the region detection to the auto-patch system
- Fixed the crash in some localizations with using numpad
- Fixed the crash upon making the screeshot to a saved game
- Added the support for additional mouse buttons (now they can be binded to certain actions)
- Fixed crash on level "Military warehouse".
- Fixed NPC spawning on player's eyes. Then you are fighting "Freedom" on their base, there was NPC spawning near bridge.
- Decreased a-life reaction time. Now a-life will spawn new NPC more seldom. Also NPC movement speed decreased, then NPC walk on different level, then player.
* The second patch will not erase your saves.
As the observant can see there will be no savegame converter (converting your 1.0000 saves to be compatible with newer versions of stalker) this was promised for the next patch (1.0002) but is not in the list.
We also have news about some of the items worked on in the future patch version 1.0003. This patch will probably contain a fix for all the ATI users that are having problems, and a few other optimizations.
Here is the list of items so far.
AI
- Added avoiding dynamic obstacles for NPCs.
- Added enemy priority function – fixes incorrect NPC reaction on player’s attack.
- Changed the second part of the enemy search algorithm – having lost the player, the NPCs will no longer be baffled.
- Added correct reaction on shots and loud sounds coming from the player (only) on close distances. Render
Performance
- Dual core optimization.
- 10-15% FPS increase.
Gameplay
- Added new game mode – freeplay; activated after the end of the game.
- Added the possibility for any character will be able to go to any smart-terrain.
- Fixed the ultra-intense vibration of the grass.
- All monsters drag now the corpses correctly.
Physics
- Fixed the situations when the physics get stuck in the floor or in the thin walls.
- Fixed the situations when the dead bodies disappear.
Network
- Reduced the traffic and lags.
General
- Fixed problems with OS Vista 64.
- Added saved games converter.
- Added MOD Tools support.
FUENTE:
http://www.stalker-zone.com/index.php?name=ForumsPro&file=viewtopic&t=41