::: FORO OFICIAL: Doom 3 :::

yo los mataba con la shotgun , funciona de 10 a 2 metros de distancia, yo corro hacia ello, disparo y me alejo :D .

PD: la bfg tmb funca, pero yo la ahorro =)
 
No ahorre, al final le quitan el arma esa...

Los HellKnigths son las criaturas no.jefes mas poderosas y duras del Doom3... pero ¿como pueden sus pisadas sonar a golpes metalicos si se ven sus pies desnudos? :confused: Acabo de pasar esa parte... toy contra el GuardianBeast... la vaina es q' creo que'l InfernalDeathOrgy lo modifico en modo invulnerable... dios... ¿que hago?

Salu2... ;)
 
lo intentaré hasta ver que pasa.... y a puño limpio que pasará jajaja me van a reventar como un sapo.....en este doom no hay pociones de 200% de vida???
 
aceca de los enemigos...

Creo q' es ARCHIVILE...:p

Dios, ese tio es poderoso, creo q' mas poderoso q' un Hell.Knight... :muerto:... solo tirando flama se la pasa el pobre, aaaah! pero eso de revivir a los monstruos me trae nostalgia del doom clasico... igualito lo hicieron, hasta la misma pose de resureccion toma, salvo q' no se le abre la piel... seria demasiado vulgar... :jaguar:

Ya me acorde... al GuardianBeast se le tienen q' matar los Seekers y luego darle duro con la Rocket por donde estos salen, la luz azul de donde los invoca este... pase como 2 dias tratando de ver como lo mataba hasta q' se me ocurrio... bueno... es' el Doom3 lo tope hace como 4 meses, de plano se me olvido... :nervios:

Salu2... ;)
 
La luz es roja ome rnesto.....je,je,je tenes daltonismo ome!

PD. esa luz le sale en el lomo y debe ser antes que le salga el primer seeker, sino hay que volver a darles a todos y otra vez......ya despues de cogerle el tiro.....se despàcha rapido ese torito!
 
dalto que?

Xhit...

Si es q' se me olvido, fue hace tanto tiempo q' lo tope... probe de pura chepa y resulto, lo q' no resulto fue el intento zn el Infernal Death Orgy, si mal no me acuerdo, uno de los readmes indicaba q' a este monstruo lo ponen invulnerable, asi q' tuve q' probar con la version original para poder pasar el putó nivel...

Salu2... ;)
 
vamos, critiquen

Por algo puse...

"...y a veces idiotas"... me gusta mas el argumento del vs. con el F.E.A.R., claro, de ser AMANTES del HL2 los de HL2SPAIN lo son, es un fanatismo el de estos tios... :muerto:

Salu2... ;)
 
GeForce MX 4000

hola recientemente me he agenciado una GeForce MX 4000 de 128Mb. y tengo una duda,es que quiero comprarme el Doom 3 pero antes quisiera saber si es compatible con esta tarjeta.tengo una AMD Duron de 1.2 Ghz, RAM de 512 a 400 Mhz y WinXP,ahh y tambien quisiera saber el porque no me funciona el San Andreas,(pues el vice city y el III ejecuto al 100%.,por el Doom 3 yo quiero que arranque nada mas,no quiero maxima resolucion ni nada de eso. :( si me pueden contestar acà les voy a agredecer o a mi mail quefresco2005@yahoo.com.ar
 
EL sistema ta bien...

Pero a esa MX4000 la veo muy escasa... salte a una FX5700 o Rad. 9800 pa jugar bien, ya q' esta en AGP... pero prueba a ver, pero lo veo muy escaso... hey! no es DirectX 8 esa v.card?

Salu2... ;
 
No me funciona el Doom 3, este es el error que sale: Porque sera, que problema hay??

2666 MHz Intel CPU with MMX & SSE & SSE2 & SSE3
512 MB System Memory
128 MB Video Memory
Winsock Initialized
Hostname: GUILLE
IP: 127.0.0.1
doom using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------ Initializing File System ------
Current search path:
C:\Archivos de programa\Doom 3/base
C:\Archivos de programa\Doom 3\base\zpak000.pk4 (830 files)
C:\Archivos de programa\Doom 3\base\pak004.pk4 (5137 files)
C:\Archivos de programa\Doom 3\base\pak003.pk4 (4676 files)
C:\Archivos de programa\Doom 3\base\pak002.pk4 (6120 files)
C:\Archivos de programa\Doom 3\base\pak001.pk4 (8972 files)
C:\Archivos de programa\Doom 3\base\pak000.pk4 (2698 files)
C:\Archivos de programa\Doom 3\base\game00.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
file system initialized.
--------------------------------------
----- Initializing Decls -----
------------------------------
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
4966 strings read from strings/english.lang
Couldn't open journal files
execing editor.cfg
execing default.cfg
couldn't exec DoomConfig.cfg
couldn't exec autoexec.cfg
4976 strings read from strings/spanish.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
Initializing OpenGL subsystem
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
Couldn't find proc address for: wglGetExtensionsStringARB
Couldn't find proc address for: wglSwapIntervalEXT
Couldn't find proc address for: wglGetPixelFormatAttribivARB
Couldn't find proc address for: wglGetPixelFormatAttribfvARB
Couldn't find proc address for: wglChoosePixelFormatARB
Couldn't find proc address for: wglCreatePbufferARB
Couldn't find proc address for: wglGetPbufferDCARB
Couldn't find proc address for: wglReleasePbufferDCARB
Couldn't find proc address for: wglDestroyPbufferARB
Couldn't find proc address for: wglQueryPbufferARB
Couldn't find proc address for: wglBindTexImageARB
Couldn't find proc address for: wglReleaseTexImageARB
Couldn't find proc address for: wglSetPbufferAttribARB
...calling CDS: ok
...created window @ 0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...attempting to use stereo
...PIXELFORMAT 7 selected
...creating GL context: succeeded
...making context current: succeeded
Couldn't find proc address for: wglGetExtensionsStringARB
Couldn't find proc address for: wglSwapIntervalEXT
Couldn't find proc address for: wglGetPixelFormatAttribivARB
Couldn't find proc address for: wglGetPixelFormatAttribfvARB
Couldn't find proc address for: wglChoosePixelFormatARB
Couldn't find proc address for: wglCreatePbufferARB
Couldn't find proc address for: wglGetPbufferDCARB
Couldn't find proc address for: wglReleasePbufferDCARB
Couldn't find proc address for: wglDestroyPbufferARB
Couldn't find proc address for: wglQueryPbufferARB
Couldn't find proc address for: wglBindTexImageARB
Couldn't find proc address for: wglReleaseTexImageARB
Couldn't find proc address for: wglSetPbufferAttribARB

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
X..GL_ARB_multitexture not found
X..GL_ARB_texture_env_combine not found
X..GL_ARB_texture_cube_map not found
X..GL_ARB_texture_env_dot3 not found
X..GL_ARB_texture_env_add not found
X..GL_ARB_texture_non_power_of_two not found
X..GL_ARB_texture_compression not found
X..GL_EXT_texture_filter_anisotropic not found
X..GL_EXT_texture_lod not found
X..GL_1.4_texture_lod_bias not found
X..GL_EXT_shared_texture_palette not found
X..GL_EXT_texture3D not found
X..GL_EXT_stencil_wrap not found
X..GL_NV_register_combiners not found
X..GL_EXT_stencil_two_side not found
X..GL_ATI_separate_stencil not found
X..GL_ATI_fragment_shader not found
X..GL_ARB_vertex_buffer_object not found
X..GL_ARB_vertex_program not found
X..GL_ARB_fragment_program not found
********************
ERROR: The current video card / driver combination does not support the necessary features
********************
Error during initialization
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
 
Tengo una GeForce MX 4000 AGP, al tratar de iniciar el juego me sale lo siguiente:

2666 MHz Intel CPU with MMX & SSE & SSE2 & SSE3
512 MB System Memory
128 MB Video Memory
Winsock Initialized
Hostname: GUILLE
IP: 127.0.0.1
doom using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------ Initializing File System ------
Current search path:
C:\Archivos de programa\Doom 3/base
C:\Archivos de programa\Doom 3\base\zpak000.pk4 (830 files)
C:\Archivos de programa\Doom 3\base\pak004.pk4 (5137 files)
C:\Archivos de programa\Doom 3\base\pak003.pk4 (4676 files)
C:\Archivos de programa\Doom 3\base\pak002.pk4 (6120 files)
C:\Archivos de programa\Doom 3\base\pak001.pk4 (8972 files)
C:\Archivos de programa\Doom 3\base\pak000.pk4 (2698 files)
C:\Archivos de programa\Doom 3\base\game00.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
file system initialized.
--------------------------------------
----- Initializing Decls -----
------------------------------
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
4966 strings read from strings/english.lang
Couldn't open journal files
execing editor.cfg
execing default.cfg
couldn't exec DoomConfig.cfg
couldn't exec autoexec.cfg
4976 strings read from strings/spanish.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
Initializing OpenGL subsystem
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
Couldn't find proc address for: wglGetExtensionsStringARB
Couldn't find proc address for: wglSwapIntervalEXT
Couldn't find proc address for: wglGetPixelFormatAttribivARB
Couldn't find proc address for: wglGetPixelFormatAttribfvARB
Couldn't find proc address for: wglChoosePixelFormatARB
Couldn't find proc address for: wglCreatePbufferARB
Couldn't find proc address for: wglGetPbufferDCARB
Couldn't find proc address for: wglReleasePbufferDCARB
Couldn't find proc address for: wglDestroyPbufferARB
Couldn't find proc address for: wglQueryPbufferARB
Couldn't find proc address for: wglBindTexImageARB
Couldn't find proc address for: wglReleaseTexImageARB
Couldn't find proc address for: wglSetPbufferAttribARB
...calling CDS: ok
...created window @ 0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...attempting to use stereo
...PIXELFORMAT 7 selected
...creating GL context: succeeded
...making context current: succeeded
Couldn't find proc address for: wglGetExtensionsStringARB
Couldn't find proc address for: wglSwapIntervalEXT
Couldn't find proc address for: wglGetPixelFormatAttribivARB
Couldn't find proc address for: wglGetPixelFormatAttribfvARB
Couldn't find proc address for: wglChoosePixelFormatARB
Couldn't find proc address for: wglCreatePbufferARB
Couldn't find proc address for: wglGetPbufferDCARB
Couldn't find proc address for: wglReleasePbufferDCARB
Couldn't find proc address for: wglDestroyPbufferARB
Couldn't find proc address for: wglQueryPbufferARB
Couldn't find proc address for: wglBindTexImageARB
Couldn't find proc address for: wglReleaseTexImageARB
Couldn't find proc address for: wglSetPbufferAttribARB

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
X..GL_ARB_multitexture not found
X..GL_ARB_texture_env_combine not found
X..GL_ARB_texture_cube_map not found
X..GL_ARB_texture_env_dot3 not found
X..GL_ARB_texture_env_add not found
X..GL_ARB_texture_non_power_of_two not found
X..GL_ARB_texture_compression not found
X..GL_EXT_texture_filter_anisotropic not found
X..GL_EXT_texture_lod not found
X..GL_1.4_texture_lod_bias not found
X..GL_EXT_shared_texture_palette not found
X..GL_EXT_texture3D not found
X..GL_EXT_stencil_wrap not found
X..GL_NV_register_combiners not found
X..GL_EXT_stencil_two_side not found
X..GL_ATI_separate_stencil not found
X..GL_ATI_fragment_shader not found
X..GL_ARB_vertex_buffer_object not found
X..GL_ARB_vertex_program not found
X..GL_ARB_fragment_program not found
********************
ERROR: The current video card / driver combination does not support the necessary features
********************
Error during initialization
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL

Es posible solucionar el problema?? o me resigno a que no podre jugar el Doom con esta tarjeta??
 
Tr0nad0r dijo:
No me funciona el Doom 3, este es el error que sale: Porque sera, que problema hay?? ...
128 MB Video Memory
...
...calling LoadLibrary( 'opengl32' ): succeeded
Couldn't find proc address for: wglGetExtensionsStringARB
Couldn't find proc address for: wglSwapIntervalEXT
Couldn't find proc address for: wglGetPixelFormatAttribivARB
Couldn't find proc address for: wglGetPixelFormatAttribfvARB
Couldn't find proc address for: wglChoosePixelFormatARB
Couldn't find proc address for: wglCreatePbufferARB
Couldn't find proc address for: wglGetPbufferDCARB
Couldn't find proc address for: wglReleasePbufferDCARB
Couldn't find proc address for: wglDestroyPbufferARB
Couldn't find proc address for: wglQueryPbufferARB
Couldn't find proc address for: wglBindTexImageARB
Couldn't find proc address for: wglReleaseTexImageARB
Couldn't find proc address for: wglSetPbufferAttribARB
...
Couldn't find proc address for: wglGetExtensionsStringARB
Couldn't find proc address for: wglSwapIntervalEXT
Couldn't find proc address for: wglGetPixelFormatAttribivARB
Couldn't find proc address for: wglGetPixelFormatAttribfvARB
Couldn't find proc address for: wglChoosePixelFormatARB
Couldn't find proc address for: wglCreatePbufferARB
Couldn't find proc address for: wglGetPbufferDCARB
Couldn't find proc address for: wglReleasePbufferDCARB
Couldn't find proc address for: wglDestroyPbufferARB
Couldn't find proc address for: wglQueryPbufferARB
Couldn't find proc address for: wglBindTexImageARB
Couldn't find proc address for: wglReleaseTexImageARB
Couldn't find proc address for: wglSetPbufferAttribARB
...
ERROR: The current video card / driver combination does not support the necessary features
********************
....

Tronador, lo más seguro es que si es con la VCard que tienes en tu sistema (FX5200, creo) no te va a correr el juego; necesitas algo más potente.
 
Tr0nad0r dijo:
Tengo una GeForce MX 4000 AGP, al tratar de iniciar el juego me sale lo siguiente:

2666 MHz Intel CPU with MMX & SSE & SSE2 & SSE3
(...)
X..GL_ARB_multitexture not found
X..GL_ARB_texture_env_combine not found
X..GL_ARB_texture_cube_map not found
X..GL_ARB_texture_env_dot3 not found
X..GL_ARB_texture_env_add not found
X..GL_ARB_texture_non_power_of_two not found
X..GL_ARB_texture_compression not found
X..GL_EXT_texture_filter_anisotropic not found
X..GL_EXT_texture_lod not found
X..GL_1.4_texture_lod_bias not found
X..GL_EXT_shared_texture_palette not found
X..GL_EXT_texture3D not found
X..GL_EXT_stencil_wrap not found
X..GL_NV_register_combiners not found
X..GL_EXT_stencil_two_side not found
X..GL_ATI_separate_stencil not found
X..GL_ATI_fragment_shader not found
X..GL_ARB_vertex_buffer_object not found
X..GL_ARB_vertex_program not found
X..GL_ARB_fragment_program not found
********************
ERROR: The current video card / driver combination does not support the necessary features
********************
Error during initialization
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL

Es posible solucionar el problema?? o me resigno a que no podre jugar el Doom con esta tarjeta??

Pues a menos que hagan un Port para ese juego que no use algunas "instrucciones" en OpenGL podrás jugar. Recomendación: Cómprate una tarjeta (A mi me tocó).
 
closedGL

Definitvamente es problema de v.card... :p

No tiene soporte completo para OpenGL... asi que toca tirarte una nueva... Asi es el Doom 3 fue el primer juego en hacer cambiar a miles de personas su hardware, especialmente la v.card... :nervios: El juego pide desde una X300, pero con eso no se aprecia su eye-candy, mejor vayase x una 6600GT...

Salu2... ;)
 
presisamente fue el doom 3 el que me hizo cambiar mi card la primera ves, yo tenia una mx 440 ti, y la tuve que cambiar porqeu de qeu corria corria pero muuuyyy lento y ademas en una parte donde aparecia un espejo era el acabose del juego, me sacaba definitivamente.

ni modo hermano a cambiar v card.
 

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